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The eerily quiet, dark settings seem to conceal a greater evil, and it is with unease that Blazkowicz steps into the bunker, armed with only a flashlight against the enemy that is the lack of light. Set in a pitch-black bunker with more robots than soldiers, it’s a complete change of pace from the missions previously.
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When all of the Übercommanders are dealt with, players will unlock a special Übercommander mission that is called “Riverside”. However, while the areas might be familiar, some of them have a new twist to them, being set during a different time of day, or else has seen extensive modifications since Blazkowicz last visited. Each mission is set in a familiar area explored in the campaign, and a large number of enemies, including standard commanders, stand between Blazkowicz and the Übercommander. Thus, eliminating Übercommanders would remove the Nazi presence in the United States, and from the perspective of a continuation, it would mean that the American resistance against the Third Reich would be strengthened after all of the Übercommanders are dealt with. More heavily armoured and armed than standard commanders, Übercommanders oversee entire regions and are hypothetically capable of succeeding General Engel. By comparison, The New Colossus provides a new application for Enigma codes: they drop from commanders, and when a sufficient number have been accured, they can be decoded to unlock the location of an Übercommander, high-ranking commanders working directly under General Engel. “Some things are so unexpected that no one is prepared for them.” -Leo RostenĮnigma codes in Wolfenstein: The New Order unlocked new difficulties for the game, and while they were a curious addition, did not offer too much incentive for collection.